Christina Elizabeth Hall

Perception Neuron (Tech Eval)


This week’s lab, we were tasked to work with Perception Neuron:

Failing at Perception Neuron from Christina Elizabeth Hall on Vimeo.

This lab was just a bunch of failures; we got really good at patiently troubleshooting.

After 10 tries to try and get the suit to work wirelessly, we decided to simply receive the data from the suit directly and remain plugged into the computer. Above you can see the red cable which is attached to a USB extender.

Additionally, the wifi was down, so we couldn’t plug Perception Neuron into UE4 live.  Najma worked with us on all the problems that came about but wasn’t able to solve them with us.

[Evaluation]: Because Perception Neuron is very finicky, I’m not sure I will use it in the future.


I had a lot of fun playing with textures (trying to get the perfect wood grain) and environmental aspects in my world. I still don’t feel entirely comfortable in Unreal Engine, but I feel like I’m getting better at navigating and looking for desired assets.  Still a long way to go though.  I really value this first project as it allows me to get more confident in the game engine.


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