Christina Elizabeth Hall


Adobe || SFMOMA

This past summer I had the privilege to work @ Adobe as their VR film intern on the Community engagements team. I was brought on to explore the edges of the VR medium so that Adobe can be better informed in their VR tooling explorations.

One of my projects was working with SFMOMA to document, in 360 film, their exhibit Soundtracks.

Because this is an audio exhibit, I was really excited to play with ambisonic/spatialized audio and how that lends itself to 360 video.

Using Google’s Jump camera and an ambisonic mic, I spatially captured Ragnar Kjartansson, The Visitors, 2012 and Jacqueline Kiyomi Gordon, Inside You Is Me, 2016/2017.


Wilde Eastern

A cinematic virtual reality, film noir experience where the viewer’s gaze can determine the fate of the film.


Dating Stories: An Interactive Film

Dating Stories was featured on Gizmodo. check out the interview:

This interactive film is a comedic, ‘choose your own adventure’-style narrative directed towards a mature audience. The lead actress in the film, Christine, has two choices from her search on a popular dating app: will she go on a date with Douglas or Jared? Ultimately the participant gets to decide, by using the physical interactive board. Moving the wooden piece from node to node allows the participant to make decisions. Their choices will dictate the story and guide them to one of seven different endings.

For this project we used a combination of p5.js to host the media in the browser and physical computing sensors for the user interaction.

The impact for this project is to allow the observer to take part in the storytelling process by handing over the reins of the direction of the film.   I worked as a video editor for many years and I enjoyed having the ability to sculpt a story and wanted to give others the same opportunity

Intro to Computational Media portion of Dating Stories

Physical Computing portion of Dating Stories


Recreating a scene in 360 video

Using the full perspective in a 360 space is definitely a challenge.  For a weekly assignment in my Directing Virtual Reality class, we were asked to re create a scene from a movie in 360 space.  We decided to attempt to do a scene from 2001 –  Space Odyssey.

The hope of the impact for this project is to really immerse the viewer in the strange and intense rawness of this pivotal scene when the spaceship is traveling down to the planet.

Here is the full blog post for this assignment


Collective Narrative: Location Centered Narrative Experience

McSorley’s, one of the oldest Irish bars in Manhattan.  We created a 360 video narrative that gives the viewer an inside look of what this bar is all about.

The intension of this project was to create an immersive documentary piece about this historic bar.  We filmed it raw for our point of view from the point of traveling to the bar and our hours within it  We want to viewer to feel  as though they are there with us on this journey, sitting next to us as we experience this unique landmark.

Here is the full blog post for this weekly assignment